Axel Schumacher
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Category: C/C++ tricks

All the tricks in C/C++ which surprised me

Ogre

Link Ogre with CEGUI (Ogre Basic Tutorial 7) using cmake

Posted on June 6, 2012September 5, 2016 by Axel

I am currently playing with the awesome graphic rendering library Ogre, and going through all the tutorials. In the Basic Tutorial 7, you will also have to use the CEGUI library, to add a nice GUI in your 3D rendering. First of all, you will have to download the latest version of CEGUI (currently the 0.7.6), and[…]

Posted in C/C++ tricks
C++

Call a constructor on an already allocated memory in C++

Posted on May 25, 2012September 5, 2016 by Axel

While taking a test for a video games company based in California, I had to create elements in an already allocated buffer. The tricky part of this was that the constructor of the object saved ‘this’ in a attribute field, and the test program always compared this value to the address of the object, failing[…]

Posted in C/C++ tricks

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